Exploring The World Of Blur

Friday, April 9, 2010

I DON'T KNOW The Role-Playing Game

This Role-Playing Game (RPG) is designed to be a very simple system ideally suited to a single-evening adventure. It was written to provide an RPG where an adventure can be designed and run with little preparation from the Game Master (GM), and where character creation can be finished within a few minutes by experienced players. New characters can be introduced and removed with ease, so a steady gaming group is not necessary. Indeed, GMs are encouraged to take turns running the game so that no one GM burns out on it.

Why the I DON'T KNOW system? I wrote this game hoping to eliminate some of the evenings where no one could settle on a game to play.



"What do you want to play tonight?" "I don't know."


And so it begins. Read more at:

http://www.cepheid.org/~kiz/idk.html

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