Exploring The World Of Blur

Wednesday, December 2, 2009

The Diceman as Game Manual-LARPing like no other.

Three years before the first D&D publications a book was released that would gain its author a cult following and point the way to not only the roots of LARP but a new way for one to live their life. To turn game into reality. Social experiment into social lifestyle.

The Diceman has been changing peoples lives since first published in 1971 and continues to this day to show a radically different method of dealing with one's own reality and morality

For those not familiar with the book it tells the story of a psychiatrist who begins making life decisions based on the casting of dice. Luke Rhinehart (George Cockcroft) wrote the book based on his own experiences of using dice to make decisions while studying psychology.

Having watched this book make the rounds and seeing the impact it had on its readers (from tearful breakdowns to explosions of creativity displayed by otherwise shy folk) it would take years to understand its relevance in gaming. This is the ultimate game guide to the ultimate LARP:Life. From the creation of on the fly rules to journals kept and studied as guides to chaos patterns, the book shows itself to different people in different ways. Some see only an entertaining read, others, a whole new way of life.

Before it goes out of print (again) do yourself a favor-drop the coins and take the ride. It may just change your life.

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