Exploring The World Of Blur

Sunday, December 13, 2009

My Love For You Is Way Out Of Line

In the midst of demonstrating game design problems a small work of genius appeared-A new approach to just what a game can be.

'In this "game," you play out the last day of Bob's clumsy advances towards his co-worker Imelda at the bomb shelter sales office where they work. Not even advances really, just attempts to catch her attention. It's the last day because Bob is going to die.'

This started as a joke, sort of a "What's Wrong With This Picture?" game design. If designers can embed Premise or setting or other details, why not embed characters, situations, actions, micromanaging the whole thing?

But after putting some time and effort into it, I got carried away and tried to make a system that would almost function, in case someone plays it more than once. I'm not sure it's still a role-playing game. More like a board game that yells at you to stay in character.

See what you think. Tell me "What's wrong with this picture?"

-(Quotes from the website)

The website is a nightmare (due to angelfire's idea of how to run a free web host, not the game author), but if you do as I did and just cut and paste the text into a word processor it makes it easier.

This game falls squarely in the new wave of gaming and offers up a new way of approaching the concept of game mechanics design.

Find all the details and definitely read the comments section at:

http://www.angelfire.com/funky/redhausman/ml4u/index.html

No comments:

Post a Comment